Monday, August 07, 2017

Pyre: First Impressions


I've started Supergiant's latest game, Pyre. So far, it's really good.

It's sort of a text-based RPG combined with ritual battle system called the Rites. As you go through the story, you recruit different teammates and make simple choices that determines how you progress.

One interesting thing is that it's not fully voice-acted, but each character makes some sounds in a made-up language whenever they speak. It's a really neat way of adding a voice and tone, without having to actually record every line.

 The Rites system is a mix of sport and combat. It's a little bit like a fantasy variant of basketball. There are 3 players on a team, but only one player can be active at a time, though you can quickly switch from player to player. There is a an orb on the playfield, and the objective is to take the orb to the enemies pyre. Each player has an aura around them which they use for defense, or to cast at an enemy player. The player with the orb has no aura.

Characters have different characteristics. Some are slow, some are fast. Some have large auras, some score more points when they capture the orb.

The battlefield is also on the mental plane, so character's have stats like Hope. All in all, it's quite a neat system.

I'm not sure how far in I am, but the story is very good so far. All in all, I recommend Pyre.

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