One of the major MMO stories of last year was the launch of Archeage in the West to a reasonably welcoming audience. However, Archeage was overrun by spammers, hackers, and bots to such a degree that many people gave up on the game.
Many commentators pinned the blame for this on Trion, the western publishers. Trion in turn, said that they required help from the developers, XLGames, to combat these problems. Most commentators seemed to feel that this was just Trion trying to cover up for their mistakes.
But what if Trion was right? Most MMOs these days need to build in anti-spam, anti-hacker, and anti-bot defenses. What if Archeage didn't have these defenses that we in the West take as normal?
From my quick research, Archeage Korea requires three extra items to create an account:
- A Korean IP Address
- A Korean mobile phone
- A Korean Social Security Number (some sort of number assigned by the South Korean government)
Rather than a software arms race between spammers, hackers, botters and the game devs, verified identities might be a more successful strategy to pursue.